In Heretic: D'Sparil (final boss mirroring unnecessary, potential to break scripting) In Doom: Pain Elementals (to prevent changes to release of Lost Souls the monster and its death animation are too symmetrical to need flipping, anyway) Hexen's "Ice" deaths can flip, as can Strife's "Fire" and "Disintegration" deaths.Īll monsters can "flip", with a few exceptions: This allows for visual variety after clearing out a horde of monsters.Īdditionally, in Hexen "Poison Mushrooms" can flip after bursting, and in Strife both wooden and explosive barrels can flip when destroyed. (IWAD) Doom: smm4doom.pk3 (IWAD) Freedoom: smm4frdm.pk3 (IWAD) Hacx: smm4hacx.pk3 (IWAD) Heretic: smm4hrtc.pk3 (IWAD) Hexen: smm4hxen.pk3 (IWAD) Strife: smm4strf.pk3 (Mod) Ancient Aliens: smm4aans.pk3 (Mod) Bloodstain: smm4blds.pk3 (Mod) Elf Gets Pissed: smm4efgp.pk3 (Mod) Resurgence: smm4rsrg.pk3 (Mod) Scythe 2: smm4scy2.pk3 (Mod) Strange Aeons: smm4stas.pk3 (Mod) Valiant: (also Sawdust) smm4valt.pk3ĭeath animations and corpses have a chance of being flipped horizontally, or "mirrored". If a WAD includes custom monsters it will not work as intended unless a compatible version of one of these files is used with it. Hacx, Heretic, Hexen and Strife have their own files for mirrored death animations as well. Usage is simple: Load only one of these files, and load it after whatever WADs you want to use.įiles other than the one for Doom can be found in the "extras" folder.įor Doom or Doom megawads use the "Doom" file, unless a specific file is provided for that WAD. It makes no changes to gameplay at all in the IWADs or megawads that the included files are compatible with. It also provides colorized blood for Doom, Freedoom, Hacx, and several Doom megawads. This is a mod that provides mirrored death animations for Doom and several other IWADs.
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